By the way, in Europe FIFA ’96 was one of the first games to be released on the Sega Saturn. If you look up the game on Wikipedia, the site claims that it was the first truly successful game in the series (then again, given that it was released on virtually every single platform there was at the time, it is hardly a surprise that this one was more successful than the two predecessors). Utilizing what PR labeled “Virtual Stadium” technology, the Saturn, PlayStation and PC versions of the game were the first in the series to come with what is now taken for granted with sports games: a 3D engine, several camera angles, and a commentator by then-famous BBC sportscaster John Motson (though with this game being the first to utilize this technology, it was not very accurate and very repetitive). While the predecessor to the next soccer installment, FIFA Soccer ’95, had been an exclusive release for the Mega Drive (though only slightly updating the graphics and engine of the first game), with FIFA ’96 the company went all out. And with the new era of gaming, a new buzz was ringing in as well: 3D graphics! EA was welcoming this new era and was fully embracing it. The 16-bit era was nearing its end, with the CD-based Sony PlayStation and the Sega Saturn (among others) ringing in a new generation. Publisher: Extended Play Productions/EA Sports Players: 1-4 Released: 1995ġ995 was a very pivotal year, not just for the FIFA series but for gaming as a whole.
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